ClaimFluidFlowBoundaryListener

Optionally stops water and lava only when they flow into a protected claim.

Constructors

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constructor(zoneType: String)

Functions

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open override fun namespace(): String
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fun onFluidFlow(event: BlockFromToEvent)
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fun protectChunk(event: Cancellable, chunk: Chunk?)
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fun shouldProtect(chunk: Chunk?): Boolean