PeaceCommand

class PeaceCommand(plugin: ImprovedFactionsPlugin) : PlayerSubCommand

Constructors

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constructor(plugin: ImprovedFactionsPlugin)

Properties

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@NotNull
@get:NotNull
val permission: @NotNull String

Functions

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open fun addChild(@NotNull p0: @NotNull SubCommand)
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@NotNull
open fun childrenTabList(@NotNull p0: @NotNull CommandSender, @NotNull p1: Array<@NotNull String>): @NotNull MutableList<String>
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@NotNull
open fun getArgs(): Array<@NotNull Argument<*>>
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@Nullable
open fun getChild(@NotNull p0: @NotNull String): @Nullable SubCommand?
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@NotNull
open fun getChildren(): @NotNull MutableMap<String, SubCommand>
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@NotNull
open fun getConfig(@NotNull p0: @NotNull JavaPlugin): @NotNull ConfigurationSection
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@NotNull
open fun getLabel(): @NotNull String
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fun SubCommand.getMeta(): CommandMeta?
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@Nullable
open fun getParent(): @Nullable Command?
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open fun routeCall(@NotNull p0: @NotNull CommandSender, @NotNull p1: Array<@NotNull String>): Boolean
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@Nullable
open fun routeTab(@NotNull p0: @NotNull CommandSender, @NotNull p1: Array<@NotNull String>): @Nullable MutableList<String>?
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@NotNull
open fun searchChild(@NotNull p0: @NotNull Class<out SubCommand>): @NotNull Optional<SubCommand>
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open override fun showInTab(@NotNull p0: @NotNull CommandSender, @NotNull p1: Array<@NotNull String>): Boolean