DummyRelationsModuleHandle

Constructors

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constructor()

Functions

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open override fun acceptAlliance(factionId: Int, targetFactionId: Int)
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open override fun breakAlliance(factionId: Int, targetFactionId: Int)
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open override fun declareWar(factionId: Int, targetFactionId: Int)
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open override fun deleteFactionRelations(factionId: Int)
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open override fun getAlliedFactions(factionId: Int): Set<Int>
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open override fun getEnemyFactions(factionId: Int): Set<Int>
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open override fun inviteToAlliance(factionId: Int, targetFactionId: Int)
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open override fun isAllied(factionId: Int, targetFactionId: Int): Boolean
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open override fun isEnemy(factionId: Int, targetFactionId: Int): Boolean
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open override fun makePeace(factionId: Int, targetFactionId: Int)