TeleportParticles

class TeleportParticles(plugin: ImprovedFactionsPlugin, animationTicks: Int, positionSupplier: Supplier<Location>, helixRadius: Double = 1.0) : ParticleAnimation

Constructors

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constructor(plugin: ImprovedFactionsPlugin, animationTicks: Int, positionSupplier: Supplier<Location>, helixRadius: Double = 1.0)

Functions

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open fun cancel()
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open fun getTaskId(): Int
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open fun isCancelled(): Boolean
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open override fun nextTick(completed: Double)
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open override fun run()
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@NotNull
open fun runTask(@NotNull p0: Plugin): BukkitTask
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@NotNull
open fun runTaskAsynchronously(@NotNull p0: Plugin): BukkitTask
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@NotNull
open fun runTaskLater(@NotNull p0: Plugin, p1: Long): BukkitTask
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@NotNull
open fun runTaskLaterAsynchronously(@NotNull p0: Plugin, p1: Long): BukkitTask
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@NotNull
open fun runTaskTimer(@NotNull p0: Plugin, p1: Long, p2: Long): BukkitTask
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@NotNull
open fun runTaskTimerAsynchronously(@NotNull p0: Plugin, p1: Long, p2: Long): BukkitTask